Cześć wszystkim, mam mały problem podczas otwierania GameServer wyskakuje mi taki błąd, z tym że Databases mam prawidłowo zrobione =/ może mam coś źle w cfg?:
Screen:
I Cfg GameServer:
[ID]
name = GameServer00
equment = ĘŘ»¤Éń1
[Gate]
gate = 127.0.0.1, 2320 // IP, Port (IP Address Of GameServer)
//gate = 127.0.0.1, 1971 // IP, Port (IP Address Of GameServer) [original]
[Map]
map = garner // Ascaron
map = garner2 // Chaos Argent
map = lonetower // Lone Tower
//map = leiting2 // Thundoria Mirage
//map = puzzleworld // Demonic World Map 1
//map = puzzleworld2 // Demonic World Map 2
//map = eastgoaf // Under Water Tunnel, BD Lair, Silver Mine, Abandon Mine
//map = darkblue // Deep Blue
//map = binglang2 // Icicle Mirage
//map = magicsea // Magical Ocean
//map = shalan2 // Shaitan Mirage
//map = abandonedcity // Forsaken City Map 1
//map = abandonedcity2 // Forsaken City Map 2
//map = abandonedcity3 // Forsaken City Map 3
//map = darkswamp // Dark Swamp
//map = jialebi // Treasure Gulf, Naval Base, Skeletar Island, Abaddon 1-4
//map = hell // Abaddon 5-8
//map = hell2 // Abaddon 9
//map = hell3 // Abaddon 10-11
//map = hell4 // Abaddon 12
//map = hell5 // Eternal Abaddon
//map = secretgarden // Guild War
//map = guildwar // Sacred War
map = guildwar2 // Mini Sacred War
map = teampk // PvP Arena
//map = yschurch
//map = prisonisland
//map = 07xmas
//map = 07xmas2
//map = sdBoss
//map = starena34
//map = starena33
[DB]
db_ip = (local)
db_usr = //<-(type the login name u made in here)
db_pass = // <-(dont change this password) (pass in MSSQL-->Y87dc#$98)
[Socket]
keep_alive = 120
[BaseID] // No Idea what this
BaseID = 0x50000000
[Entity] // Impact of memory occupation
max_ply = 1000 // The number of players
max_cha = 16000 // The number of monsters
max_item = 20000 // The number of items
max_tnpc = 2000 // The number of NPC dialogue
[Guild]
guild_num = 80 // Max people inside a Guild
guild_try_num = 80 // Max people on Guild apply list
[Item]
item_show_time = 120 // Time for item to desapear (In Seconds)
item_prot_time = 30 // Time for item to be looted for another person (In Seconds)
[Interval]
say_interval = 1 // Ăë
//save_db = 1 // ¨Ę±´ćĹĚĽä¸ôŁ¨·ÖÖÓŁ
[LOG]
log_cha = 0
log_cal = 0
log_ai = 0
log_mission = 0
log_dir = log\log1
db_mapmask = 1 // ĘÇ·ń±Ł´ć´óµŘÍĽ
[Debug] // µ÷ĘÔÓĂ, ·ÇGMÖ¸Áî
gmcmd = 1,2,3,4,5,6,7
supercmd = 1
[Res]
res_dir = resource
//info = 127.0.0.1, 1985, 123456, 12
Dzięki.
Offline